Brian Raffel | Creative Director |
Steve Raffel | Creative Director |
Brian Pelletier | Project Leader, Art Director |
Steve Stringer | Producer |
Jon Zuk | Lead Designer |
Patrick Lipo | Lead Programmer |
Jeff Butler | Lead 2D Artist |
Daniell Freed | Project Administrator |
Steven Rosenthal | Association Producer |
Michael Raymond-Judy | Designer |
Matt Pinkston | Designer |
Mike Renner | Designer |
Tom Odell | Designer |
Jeremy Statz | Designer |
Tim Jervis | Designer |
Brian Raffel | Designer |
Chris Forster | Additional Designer |
Eric Biessman | Additional Designer |
Bobby Duncanson | Additional Designer |
Jake Simpson | Assistant Lead Programmer |
Patrick Lipo | Player, Weapon and Game Programmer |
Robert Love | Game Programmer and Art Asset Coordinator |
Marcus Whitlock | Camera, Network and Game Programmer |
John Scott | Interface, Hardware and Low-Level Programmer |
Josh Weier | Player, Monster and Game Programmer |
Mike Gummelt | Monster and Game Programmer |
Jake Simpson | Low-Level and Game Programmer |
Gil Gribb | Chief Technologist |
Rick Johnson | Scripting System and Quake Engine Expert |
Josh Heitzman | Assistant Technologist |
Steve Sengele | Additional AI and Special Effect Programmer |
Nathan McKenzie | Additional Weapons Effect Programmer |
James Monroe | 3rd Party Supporter and Programmer |
Dan Kramer | Quake Editor Supporter and Modifier |
Rob Gee | 2D Artist |
Gina Garren | 2D Artist |
Kim Lathrop | 2D Artist |
Mark Nelson | 2D Artist |
Les Dorscheid | 2D Artist |
Joe Koberstein | Additional Artwork |
Kevin Long | Additional Artwork |
Steve Raffel | Additional Artwork |
Brian Raffel | Additional Artwork |
Brian Pelletier | Additional Artwork |
Scott Rice | Additional Artwork |
Jeff Lampo | 3D Artist / Object Modeler |
Les Dorscheid | Additional Objects |
Brian Pelletier | Additional Objects |
Brian Shubat | Animator (Corvus, Plague Elves) |
Jeff Dewitt | Animator (Plague Spreader, Celestial Watcher, Gorgon, Carthorian Assassin, Trial Beast, Morcalavin, Additonal Corvus and G’krokon animations, cut scene animations) |
John Payne | Animator (Rat, Myxini, Mutant Ssithra, High Priestess, Overlord, Guard, T’chekrik, cut scene animations) |
Eric Turman | Animator (Harpy, Plague Ssithra, T’chekrik) |
Jarrod Showers | Additional Animations (chicken, cut scenes) |
Mike Werckle | Additional Animations (G’krokon) |
Steve Raffel | Raven Software Animated Logo |
Brom | Creature Conceptualization, Box Cover Painting |